Today I have started to make the shoulder. To make the shoulder, I created a sphere because that is the
shape of my robot but I will need to cut a bit of a side, so I created another
shape, which is a box. I moved it to the sphere where the part I wanted to cut.
Select the object you want to keep not the one you want to cut or delete. Then
I changed standard primitives to compound object. Then click on
“pick operand B” then click on the object you wanted to delete or cutAs you can see here. The sphere has been cut and I move it into the robot. But more importantly I’ve reduce the polygon. Because I have the limits of 1500-2500 polygons also because some part of the shape you can’t really see it so is better get as less polygon as you can then you won’t have a large file for the NPC.
The next stage is the feet. To create the feet
of my robot is very simple. I used line tool draw out the shape of the feet at
side way view, then I extrude it and made 3 copies move them all in place.


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